Kind of glad if this is the case, at least when it comes to the Smash series. It's been pretty obvious for a while that Sakurai doesn't even want to be a part of that game anymore and the lack of key modes from Smash Wii U and his instant denial of any DLC characters besides Mewtwo makes it even more apparent. Best to… » 1/29/15 1:31pm Yesterday 1:31pm

"Of course, 90% of the hype around Amiibos is the actual figurine."

I don't care about the actual figure like...at all. If there was a way to get the features and content unlocked by these damn things without having to clutter up my living room I'd gladly take it » 1/23/15 3:48am 1/23/15 3:48am

I feel like I'm the only one who doesn't see the appeal of the "new" 3ds. So its a tiny bit more powerful, hooray? Does anyone really think that there's going to be a huge wave of exclusive New 3DS games that take advantage of that outside of a few games that Nintendo will advertise the hell out of to sell the system?

» 1/14/15 2:28pm 1/14/15 2:28pm

The micro transactions in Mass Effect 3 are an example of how to do it right IMO. The option was there, but you were never forced to take part in order to advance in the multiplayer. It was pretty easy to gain lots of points for equipment packs without resorting to spending real money, assuming you had a team of… » 12/23/14 1:45pm 12/23/14 1:45pm

I don't understand the thought process of locking content in games behind Amiibos. I would actually love to have those extra suits in Mario Kart or the outfits in Hyrule Warriors that they unlock but Nintendo is crazy if they think I'm going to go through the ridiculous lengths and money it requires to get all of… » 12/16/14 5:47am 12/16/14 5:47am

While I understand people's complaints about this not being on the Xbone from a competitive fighting game scene perspective this makes a lot of sense. There was a lot of debate last gen when it came to frame rates and performance between the 360 and PS3 with Capcom fighters and for pro players those few differences in… » 12/06/14 3:04pm 12/06/14 3:04pm

Why no mention of the rest of the article where he talks about the development of DoA5 and the challenges of balancing the game, its guest Virtua Fighter characters, creating an identity post Itagaki, and how they deal with the accusations of sexual exploitation of their female characters? It's a much more interesting… » 11/18/14 4:56am 11/18/14 4:56am